| You climb the finely chiseled stone steps and swing open the heavy oaken door to the Museum. You take a few steps inside...
Directly to your right, a bulletin board spells out the latest news: |
| 15 April 2008
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Wow! |
Lots of traffic during the last week or so - thanks to everyone who has posted a link to the site in their features about the cancellation of CGW/GFW. Particular thanks to Jeff Green for the link from his blog!
With all this traffic, the site has used up record levels of bandwidth. As I've previously mentioned, the site is hosted free of charge by vintagegaming.org, and as such I ask again that you please be reasonable with your magazine downloads. Some of the larger issues are 50+ megabytes, and it doesn't take long for the downloads to add up. I'll be happy to send out a DVD to anyone who's interested - just send me an e-mail. As well, the CGW issues have been mirrored at this site:
http://pdf.textfiles.com/zines/CGW. Thanks in advance! |
12 April 2008
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End of the line for CGW/GFW |
Ziff Davis announced just a few days ago that it was shutting down Games for Windows: The Official Magazine (GFW). You can read the story here. The magazine, which already had a significant online presence, will be replaced by online-only content at Ziff Davis' 1up.com website.
You might recall that GFW was the successor to CGW, introduced in December 2006 as a re-branding of the magazine which debuted in November 1981. All together, CGW and GFW covered 26 and a half years of computer gaming. The cancellation of GFW leaves PC Gamer as the only remaining print magazine of significant readership devoted solely to computer gaming. |
23 March 2008
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All covers now online |
| I've finally gotten around to scanning the (few) missing CGW covers: issues 261-268, the last 8 issues. You can now find high quality scans of all CGW covers online. And if someone needs an even higher resolution image, let me know, as I still have the original scans - full 300 dpi .TIF images (weighing in at 23-24 megabytes per cover). |
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| Up ahead, passages in all directions lead to dimly lit galleries. From where you stand, you can
still distinguish the framed magazines that you think may hold some of the secrets of the early days of computer gaming.
A stack of freshly printed newsletters sits in a neat pile on a shelf to your left. You also notice a few
older ones nearby, no doubt discarded by previous guests.
Further down towards the entrance to the galleries, you can see, and hear, an animated group of visitors talking and bartering.
Closer to you, the attendant's booth is currently empty, but a hastily scribbled note stuck on the glass invites you to pick up a flyer for more information
regarding the Museum. Directly next to the booth, a leather-bound guestbook lies open on a low table.
Giving it a quick glance, you already recognize some of the names!
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